Its almost like a mini-raid. And it's easy to understand why, It's in desolace, and alot of people all out skip questing in here to go to stranglethorn, and if you don't have the Shadowprey Horde or Nijel's Alli flightpath, it's a pain to get to. Paticularly, the Creeping Sludge have a killer AOE, our entire group died atleast once, but I was able to pick them off by kiting not hard to do, they move slowly While the preist was helping me.
Finally, and most importantly; it's really, really long to do as a whole. Mind you; mabye this is a good thing, because much longer, hairier instances like BRD are just up the line But despite these factors, i really, really liked it. My only complaint was that it was a little bit too linear for my taste.
I like some interactiveness in an intance Think Uldaman. That may be unrealistic to expect from an instance of this level; but I complain. Don't let the length of this instance, nor the location turn you away; I reccomend doing orange one day and purple the next if possiblt though; like I said, it is very, very long.
Comment by Took 48 min to run a alt through with a 80 ret pally, put aside a good hour with a good group, the place is very large and it is best to use the map provided on this page if you get lost. Comment by Altezza How do u get to the boss? Comment by Elireyn Just went in to check what has happened to the Portal to Inner Maraudon, now that they've changed Scepter of Celebras , and it seems that the portal's just open by default , there's nothing you must do to open it.
In other words, anyone can skip the first half of the instance now. Comment by The elder coin is in the very south east part of the instance, directly southeast of Rotgrip. Comment by gingergod5 The mythical portal that "Dustfire" mentioned is there and requires no items or quest chains, u go through the double doors, over the way there is 2 stone centures either side of a tunnel, go through it and follow it round to the left, u will come to a npc "Spirit of Kolk" the portal is in the room behind him : Happy Hunting.
Comment by It looks nice Still haven't done the inner section. Comment by the good news is their non-elites a well earned break for your group! Comment by Sgtown This instance blows. When the entrance map in between world map and instance is bigger than most dungeons, you have a problem. Comment by Druds beware, most of your magic will have very limited effect in here as its nature based.
If you're feral spec'd you shouldn't have much problem with it in a group, otherwise you're relegated to healer status.
Directions: Before you reach the princess, drop down into the water. This is where Rotgrip is. There is a water tunnel - go through this. Take the right ramp up and follow it. You will see Elder Splitrock up ahead. Now go west until you end up at Zaetar's Grave again. You should see a waterfall and a bridge to cross. Cross the bridge and take a left.
Follow the path up. At this point you should see Tinkerer Gizlock. Go west up the ramp, following the path.
You should recognize where you are when the ramps splits in different directions. Up and to the right will take you back to Princess, to the left will take you down and out into Earthsong Falls. Note the path to the west. Follow this path around until you reach the next ramp. Follow the ramp up. Take the next ramp up when you come to the flat spot. It's the only way you can go without going backwards.
Follow this path around and you should start seeing those turtles. Keep to the pathway and you will come to Celebras. You can take either the orange side or the purple side to exit the instance. Comment by Do not, I repeat do not die in this instance lol. Apart from that the instance is very well made and i found it entertaining as a healer as the mobs can hit pretty hard :P.
Comment by The only reason I did this instance was to get the achievement. I was able to solo it with my lvl 75 death knight in about ten minutes. So if you're doing the same thing don't bother with the orange or purple side, just go straight to the inner entrance and avoid battling as much as you can until you get to the pricess, and it shouldn't take very long. Comment by Does Maraudon still have a 10 player limit?
Comment by i noticed something. Comment by Completed the second half of Maraudon today with a 2-man group consisting of a 46 prot paladin and a 42 ret paladin.
Everything went smoothly; no deaths, no bubbles used. It took about 2 hours from the portal entrance, killing the 4 bosses from that location to the end, but a ish Paladin duo familiar with the instance could do it faster.
Comment by for people lvl you should get a healer and tank for this dungeon or just do it the easy way and get a level 80 to run you through :D if you want to get that epic item you will need to go through it a couple of times before you get it.
Comment by dragunknight92 Make sure you are in Desolace, not Silithus unlike me. For someone who hardly quested in Kalimdor, both zones sound and look similar at first glance. Comment by does anyone have a map of Maraudon marked with the locations of all of the Khans needed for The Pariah's Instructions? I've been through twice and still don't have them all. Comment by Ones you have found Landslide it is easy to find the princess. Go down Landslides ramp. At the bottom there is a bridge to your left and a path the to right, go right.
Pass the Subterranean Dimetradons and go over the bridge with the Primordial Behemoths. She is at the end of the bridge. Comment by katten Back in vanilla priests loved this instance, you could solo princess thanks to her fatty.
This instance drop alot of good loot, and yeah its a long instance, but compared to run sm times with the same group or the boost to get the exp, I prefer one sweep over this beauty, its like a full BRD run, decent exp. Its also sweet to the looks, exept for princess, shes just scary. Comment by saluce65 Although it doesn't really matter much now with the Dungeon Finder, it is possible to summon a level 34 to the meeting stone.
Comment by As of 3. The "orange crystals" part of the random dungeon consists of two bosses; Noxxion and Razorlash. The "purple crystals" part of the random dungeon consists of a single boss; Vyletonge. Knowing this, one would expect the "pristine waters" part of the dungeon to start with Celebras, but this is not the case.
If you enter the dungeon after being paired up with the "pristine waters" part, you spawn at the bottom of the waterfall, thus making this boss completely left out of the entire random dungeon set up. Because of this, it may be very difficult to complete the quest to gain the Staff of Celebras without forming a group outside of the random dungeon system. Comment by With new LFG system you can be matched to this instance from level First boss Noxxion is lvl 46, and fight is one of the first complex ones.
LFG found me a group of lvl players, and we managed to down only Noxxion, as further mobs were red to whole party. You have to either hearth, die, be summoned, or get moved to the entrance via logout timer. Comment by dumac They divided mauradon into three parts.
I must say i think this is kinda an odd instance, this was more or less an abandon zone mostly in vanilla. Most people tried to avoid it if they could, still there was some people due nature resistance for raiding and princess killing for an good epic.
Comment by Has anyone got any tips on how to find the instance entrances? When I die I can never find my way back in, and I get told off if I soulstone myself : If it wasn't for the fact I've still got quests to do here I'd never go back again I hate it soooooo much! Comment by can some go straight to the innter gate?
Comment by Completed all of Maraudon with a group. It took some epic kiting, mana management, cooldown chains, and lucky crits, but it's possible with a all blue geared group, only one wipe when we pulled a pat, but besides that we downed all bosses including Princess.
Comment by for all those who have coords its Comment by Prunella I really really deeply hate Maraudon and I don't care if it has pretty water lillies; it's an impossibly long and complicated instance that the only way to exit is a hs and fly all the way back to Desolace turn in the quests, or b walk all the way back, get lost for hours in the middle, until you find your way back to the entrance.
I hate Maraudon, I hate it. Comment by jhneoh 2-manned the whole instance at lvl 47 paladin and priest. Not difficult at all, since Princess chases the MT even when he's feared.
Main thing is to look out for the patrolling rock elementals, which can easily lead to a wipe if they aggro you in the middle of a battle. Name required. Blog at WordPress. Follow Following. Maps For Tanks.
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